PyTorch Project Template
Modular and well-structured template for PyTorch deep learning projects.
Modular and well-structured template for PyTorch deep learning projects.
An AI agent that learns to park a vehicle in a vertical parking spot using Reinforcement Learning.
Software framework designed to leverage both Semi-Supervised and Self-Supervised Learning techniques to utilize unlabeled data effectively during the training process.
Developed in 48 hours for the RetroJam 2024 hosted by the IEEE UP Student Branch.
Innovative extension of the Wii remote functionalities, transforming it into an interface to navigate in 3D systems.
Development of a DuckieBot follower capable of autonomously following a DuckieBot leader.
Simulation model to analyze the distribution of charging stations for electric vehicles in Porto.
Development of a reactive wall-following robot capable of navigating autonomously in a question-mark-shaped environment.
Development of an Alphabot that completes instructions from ArUco markers, with a real-time task scheduling.
Development of a platform for internal communication at INOVA+ called "OurLive", designed to manage access, mailing, newsletters, and content to be displayed on common area screens.
Immersive game of checkers with three different maps where the player can play against another player.
Android application that provides driver assistance via computer vision and Object Detection using Deep Learning.
Android application that provides driver assistance via computer vision and Object Detection using Deep Learning.
Web version of the Mancala game, allowing for Singleplayer and Multiplayer modes.
Development of an aquatic environment where the user controls a fish that must collect stones and stack them in its nest.
Remake of the classic mobile game Jetpack Joyride with a minimalistic text-based design.
Adaptation of JFLAP for the MINIX operating system, allowing two users to collaborate on the same automaton.
Remake of the classic Atari game Flash Gordon with improved graphics.