>>Unstɐbʅǝ_ꓤob<<
Developed in 48 hours for the RetroJam 2024 hosted by the IEEE UP Student Branch.
Overview
In this platformer, you are a robot that heats up over time. Reach the cooling tanks quickly, or else…
Features
- Retro Platformer: Navigate through a series of challenging levels.
- Heat Mechanic: The robot heats up over time, requiring you to reach the cooling tanks quickly.
- Retro Aesthetics: The game features pixel art and chiptune music.
- Gamepad Support: Play with your favorite gamepad.
- Events: After a certain time, the robot will start to overheat, causing events that represent the robot’s instability. They can be lack of control, screen distortion, and more.
Technologies
- Programming Languages: C#
- Tools: Unity, FMOD
Links
Acknowledgements
This project was developed in collaboration with Duarte Sardão, Luís Guimarães and Ricardo Pinto.