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>>Unstɐbʅǝ_ꓤob<<

Developed in 48 hours for the RetroJam 2024 hosted by the IEEE UP Student Branch.

Overview

In this platformer, you are a robot that heats up over time. Reach the cooling tanks quickly, or else…

Features

  • Retro Platformer: Navigate through a series of challenging levels.
  • Heat Mechanic: The robot heats up over time, requiring you to reach the cooling tanks quickly.
  • Retro Aesthetics: The game features pixel art and chiptune music.
  • Gamepad Support: Play with your favorite gamepad.
  • Events: After a certain time, the robot will start to overheat, causing events that represent the robot’s instability. They can be lack of control, screen distortion, and more.

Technologies

  • Programming Languages: C#
  • Tools: Unity, FMOD

Acknowledgements

This project was developed in collaboration with Duarte Sardão, Luís Guimarães and Ricardo Pinto.