Fish Simulator 2021
Development of an aquatic environment where the user controls a fish that must collect stones and stack them in its nest.
Overview
The goal of this project was to develop an aquatic environment where the user controls a fish that must collect stones and stack them in its nest. The resultant product is a WebGL application that simulates this scenario.
Features
- Fish Control: The player controls a fish that can move in all directions.
- Stone Collection: The fish can collect stones and stack them in its nest.
- Aquatic Environment: The game features an aquatic environment with stones, seaweed, and more.
Technologies
- Programming Languages: JavaScript
- Libraries: WebGL
Links
Acknowledgements
This project was developed in collaboration with Vasco Alves.